Susan Moore was born in the verdant county of Derbyshire. She emigrated to California in her early twenties in search of sunshine and adventure. She found both at Skywalker Ranch, where she worked for the creative force of Lucasfilm. Unable to escape her own destiny, she finally returned home to England and embarked on the long road to becoming an author.
She now lives in Surrey with her husband, daughter, and two, busy dogs - a chippet, and her very own wolf pup. She is fascinated by the potential of technology, particularly robots, and is keeping fingers crossed that dragon robots like Fizz will soon become a part of everyday life. She recently received an MA with distinction in Creative Writing from Kingston University.
Nat Walker is the orphan heiress to her parents’ games empire. While the mystery behind their deaths remains unsolved, Nat must fend off the unwelcome and avaricious attentions of her aunt, who is keen to “adopt” her and her millions. When her guardian, Jamuka, is called back to Mongolia by a clan emergency, Nat discovers vital information about the poison that is killing his people. She decides to follow him, and in doing so, becomes drawn into the deadly game of revenge, corruption and world domination that is playing out against the snowy white Steppes.
Rick McCallum, Producer, the Star Wars prequels
Nat is perched on the prow of the Junko as it glides up the Thames one cold, drizzly night. London is to be her home for the next year, and it looks to be a strange and uninviting place after the bright lights and fast pace of Hong Kong. Little does Nat know that she and her dragon-robot, Fizz, are at the start of their second adventure, one that will see them become lost in the high-tech world of one of her father’s games and seeking out a long-lost Chinese sword. Secrets that have been kept hidden for decades will be revealed and Nat will learn some startling things about her family, her future, and herself…
Nat lives aboard a junk boat with her guardian, Jamuka, in a futuristic Hong Kong. She is the heiress to her parents' vast gaming empire, which is worth millions - a fact that has not escaped her greedy aunt's attention. When Jamuka is called away to Mongolia on urgent family business, Aunt Vera swoops in, determined to become Nat's legal guardian.
Armed with her robot dragon Fizz, and with help from her best friend Wen and cousin Henry, Nat sets off to find her guardian, hoping she can discover who is poisoning his clan, then bring him home again.
Details are what bring futuristic worlds to life, and Crimson Poison is bursting with them: from hover boards and pet robots to clothes that can broadcast films. The excitement and adventure jumps off every page, gripping the reader right to the end. A great read.
By Lucy Petrieon 5 July 2016
I have just inhaled all the characters in Susan Moore’s fantastic asian adventure in ‘Crimson Poison’. Led by a feisty Nat Walker, someone that any girl or boy with a spirit of adventure would want to be - not only brave, technologically adept but courteous as well which means she can deviously get away with many things. I love her clashes with Aunt Vera, her close relationship with her guardian Jamuka and her loyal old dragonbot Fizz. I also love the creative language which lures you further into Nat's world. I can’t wait for the next instalment. A top read!.
By Jen H on 5 July 2016
Crimson Poison is in my top 5 reads I couldn't put the book down. The main character Nat is adventurous, fun and really likeable. It was good to have a main character who is a girl as most adventure stories have boys as the main character. The book is set in Hong Kong and the descriptions made me feel I was there too so I could really get into the story. I liked the short chapters and they gave the book a good pace. I am really looking forward to the next book so I can find out what happens to Nat and her Dragonbot Fizz!
Review by Waterstones, Sheffield
It has the feeling of good old Saturday morning cartoons with fun characters and action. A refreshing new book for the age range, there aren't many good science fiction books for kids that come close to this kind of theme, but any kids who loved Big hero 6 will immediately enjoy this book, given the hero has a pet robotic dragon and rides a hover board!
By Edie, aged 9
“This is one of the best books I ever read! I love all the new technology, and I would give anything to try a Popko juice. Also, wolves are my favourite animal, and they feature in this book so I couldn’t turn it down! I admire the bravery of Nat, the calmness of Jamuka , and the style of Wen. Even though I love the two girl characters, Jamuka is still my favourite.” – via Toppsta
Review by Geekdad
The world of Crimson Poison is filled with fun gadgets: the kids all have little robots that serve as smartphones and companions; they ride Sliders, a sort of hoverboard scooter; e-textiles in their T-shirts let them display photos and videos of their choice. It’s a lot of fun, even with scheming aunts and evil masterminds, and I can imagine a lot of kids will want Sliders and robots of their own after reading this one.
Read the full review on Geekdad
Review by Julia Marsen
Our two year 5&6 book clubs met to discuss Emerald Secret and the conversations abounded with these words- ‘Mysterious… Secretive… Weird… Adventurous… Technological… Futuristic… Exciting.’
Many of the Book Clubbers LOVED the character Ivy, who was described by one as ‘a crazy maniac’. We all agreed that Susan Moore had created a really successful villain and we appreciated Moore’s use of malodorous descriptions to depict Ivy as the perfect, if a little smelly, ‘baddy’.
Read the full review on Ottie and the Bea
Review by Primary Times
I would recommend it to my friends as I think it's facinating how they have come up with inventions that might be around in the future. I think both boys and girls would like it and it would be good for children aged 9 to 12/13. My favourite bit was when Nat entered the virtual reality world for the first time. I didn't like it when Ivy admits to killing Jamuka as I think it defeats the object of a mysterious murder. I would give it 4 stars out of 5. – via Primary Times
Review by Sandra Hill
Kickass heroine Nat Walker moves to London to start boarding school, as directed in her late parents' will. Readers will be rooting for Nat as she navigates a new city - and unknown villains - with many a wrong turning along the way... – via Reading Zone
BBC Radio Interview with Susan
by Susan Moore
Read the article on the Writers & Artists site.
By John Woodhouse
A boarding school, a grand old building, spooky, atmospheric, and a young pupil making their way into an unknown and magical world. By rights, Susan Moore should have written Harry Potter.
Instead her past life as a pupil of Denstone College would give her an unwitting insight into the psyche of one of children's literature's most engaging and original characters, Nat Walker, the orphan heiress to a games empire, drawn into a deadly game of revenge, corruption and world domination.
Read more on the Sentinel site
By Reading Zone
We asked Susan Moore to tell us more about the trilogy, creating settings for her stories and what she has planned for the final book!
Read more on the Reading Zone site